
Everyone starts out calm and collected, but if you start pushing other racers around and attempting to knock them off the track, they'll turn around and do the same to you. The other really cool part about the other racers this time out is that they get vengeful. The result is that when you're in the fifth race of a cup and you're a point behind in the standings, you'll immediately recognize who you need to beat (or knock out) in order to stand on the highest step of the winner's podium. What does work, however, is that they always use the same vehicle for each class of car, making them easy to spot in the midst of a race. According to the splash screens during loads, each one is said to have a unique driving style and personality, though you don't really get a sense of this during any given race. They're fairly generic to be honest, but after a handful of races and looks at the leader board you'll come to know them all by name and curse them when they knock you out.

It's a great mix that makes the game feel much different than something like Burnout while still maintaining a nice feeling of chaotic competition.Īnother nice improvement is that rather than racing against a field of nameless drivers, FlatOut 2 pits you against a group of seven other competitors out for blood. The game is certainly arcade-centric in almost every aspect of its design, but the game's handling does lean a tad towards the simulation side of racing in that you'll have to carefully manage how much gas you apply at any time. Rather than sliding all over the road like a Chihuahua on ice, the cars handle quite well and you always feel in control. One of the biggest improvements in FlatOut 2 is that vehicles handle a whole lot better than they did previously. While many of the changes will likely come off as being subtle or evolutionary rather than revolutionary, the end result is that the game is a great deal more refined and fun than the original. This meant that nearly every object in the world was destructible, including real-time deformation of your car, though the not-quite-perfected physics-based gameplay meant that the actual driving mechanics were a little touchy and unforgiving at times.īugbear has now followed up with FlatOut 2, a game that betters the original in almost every way imaginable and most certainly with regards to its handling and physics system. The original FlatOut was released just over a year ago and featured a driving and simulation system that heavily relied on physics. Though its roots were PC-based, Bugbear Entertainment's first foray into the world of console games was quite a solid effort, and more importantly, something rather unique.
